The Evil Within
Back in 2008, game company Namco Bandai decided to update and reimagine their horror-themed video game Splatterhouse (originally from 1988) for the Playstation and Xbox platforms. The game play was extremely gory, as can be surmised by the title, but Splatterhouse also had some great storytelling sequences, known as cinematics or cut-scenes, between game levels. I animated some of those sequences at Brain Zoo, the studio that handled all the cinematics for the production. Fortunately, the cinematics were more along the lines of the horror movie style but without the fighting and gore present in the game play itself - not my kind of thing!