During my boyhood years, my favorite hobby was building plastic model kits of monsters, heroes, animals, cars, science replicas, space ships, and occasionally airplanes. Many of my skills came from that disciplined pastime of working patiently with paints and glues, cutting with blades, and filling and sanding seams, to achieve the goal of creating a perfect miniature. My assembling of model kits brought an intimate understanding of how things are constructed and how they function in the real world - everything from human anatomy to automobile engines. I was served well by those skills when I later began to create my hand-made independent stop-motion films and eventually worked professionally as a model maker and prop builder for the motion picture and advertising industries.
My first real model-making gig was a job at Introvision in 1985, where I worked on a pilot project called Danger Quest under the supervision of Gene Rizzardi. In collaboration with model maker Zuzana Swansea, I was given the task of fabricating a mountain wall landscape with a cave-like entrance. Our technique entailed the carving of the basic shapes out of styrofoam, then etching the foam by squirting it with acetone, resulting in a lunar rock appearance. The acetone/foam reaction released some toxic gasses, requiring us to wear protective garments and respirators. From the start, I experienced some of the possible hazards in the world of professional model making! Other model makers built the cool robot guards which were added to the scene after we completed the miniature background set. After the setup had been lit on stage by the camera crew, I was able to photograph the full scene in 3-D for my personal collection.