Two fight scenes that I animated, including the infamous Super-Lick!
The year was 2001 and the world of computer-generated imagery was rapidly changing. By then, it was possible to use five-thousand dollar "home" computers instead of the sixty-thousand dollar Silicon Graphics machines that were previously necessary to achieve professional results. Because of this change, small boutique studios began to challenge the major VFX studios.
Concurrently, and after six years of working as a supervising animator at Walt Disney Feature Animation, I became a casualty of the mass layoffs at that Disney division which was collapsing due to the changing times. Despite a climate where so many artists were being cut loose and forced to compete for fewer available jobs, I found work right away. I was hired as an animator at a small studio called Creative Visual Effects to work on a film called Karate Dog. With such a goofy title, and considering that the studio was using low-end equipment, I was concerned about what I was getting myself into; however, it was encouraging that the film would have some famous stars such as Jon Voight, Chevy Chase, and Pat Morita. The director, Bob Clark, had helmed the excellent and popular classic A Christmas Story (1983). Being a martial arts enthusiast, I found the idea of animating a dog that was “kicking-ass” to be oddly compelling. As it turned out, my initial concerns about the project were indeed valid.